UE4 Screenshot
Pocket Radio Battle
In Maya with normal map applied.
In Maya with normal map applied (wireframe).
Base Colour Map
Normal Map
Roughness Map
Metallic Map
Emissive Map
Opacity Map
Details made to put on in Substance Painter.
Concept Turnaround
Tris: 5850 (per radio) Texture Size: 2048 Two pocket radios engage in a battle to the death. Only one will be victorious.